In iink SDK terminology, “conversion” refers to the replacement of some handwritten content by a clean, typeset equivalent.
Conversion is an explicit action you can trigger to replace ink content with a typeset equivalent. It is different from the recognition process it relies on, which runs in background and interprets any input, making it interactive.
You can convert content blocks or selections by calling the Convert()
method of your editor object.
When calling Convert()
, you are expected to provide the target state you want to reach:
MyScript iink SDK handles a third target conversion state: Handwriting that corresponds to handwritten content (raw ink), and is one of the possible states that can be obtained when retrieving a content selection conversion state.
To convert your text content, iink SDK needs to have information about the font family you use. The family choice relies on your styling options: by default a font family is defined for each content type that you can modify by setting a theme. If the font family is not installed on the device on which your application is running, iink will use the device default font family.
If the font family that is actually used by the device does not support all symbols, you might get some unexpected squares or symbols displayed instead of expected glyphs. In order to improve this situation, you can consider two options:
Either you have the possiblity to install the default font family on the targeted device.
Or you have another font family available on the device that supports more symbols than the device default font family. In this case, you can set a theme to use this font family.
The Demo example also illustrates how you can integrate your own fonts by embedding them in your application, then configuring your application to use them.
In this example, we use the MyScript Inter
and STIX
fonts that ensure a proper typeset rendering of all Latin/Cyrillic/Greek symbols recognized by MyScript iink SDK.
In addition, iink SDK requires you to attach to your editor an object implementing the IFontMetricsProvider
interface using SetFontMetricsProvider()
.
As implementing a font metrics provider is a rather touchy task, MyScript provides you via the iink SDK example repository with a reference implementation.
You can add a button to the example calculator to trigger the conversion. As previously explained, associating the editor view with the editor automatically attaches a font metrics provider.
As a math part is composed of a single block (hosting the math content), you can select it using the GetRootBlock()
method of the editor.
If pressing the “solve” button of the UI calls a Solve()
method of the Calculator
object, an implementation can be:
public void Solve()
{
editor.Convert(editor.GetRootBlock(), ConversionState.DIGITAL_EDIT);
}
Here is an example of what it could look like:
The next step of the guide will take you through the ability to import or export content.