MyScript iink SDK lets you consistently interact with different types of content via a unified API. This page lists supported content types and outlines the potential specificities of each of them.

Supported content types

MyScript iink SDK currently supports the following content types:

Raw Content type is the only content type available for programmatic interactivity supported by Offscreen Editor.

Raw content highlights

Raw content analyzer

Raw content ink is analyzed by MyScript iink SDK to determine the document layout and classify the ink according to the identified content types: Depending on the classification configuration and on its analyzer bundle, MyScript iink SDK can distinguish text, math or shape blocks from drawing blocks. Inside a text block, it can even identify math elements.

If classification types is empty, the analysis process is reduced, allowing to use Raw Content for optimized drawing.

You can choose between two different analyzers when using an Editor or an OffscreenEditor:

Currently, the advanced analyzer bundled raw-content2 may not be available on your platform. Check if it is available for your platform.

Raw content flexibility

Then, according to the recognition configuration, recognition is performed with the correct engine per content type.

Raw Content is therefore very flexible and allows specific behaviors depending on its configuration, making it the key to implementing various use cases:

For an overview of what is possible with Raw Content, refer to the interactive features page. In addition the configuration reference page lists what you may tune and the configuration section how to easily do it.

Raw Content type is the only content type available for programmatic interactivity supported by Offscreen Editor.

Integration tips

The string value provided between brackets is case-sensitive and identifies the type in the model in an unambiguous way.

For a wider presentation of all types of content that MyScript technology can recognize, along with possible use cases, refer to the detailed presentation in the Concepts section of this documentation.