MyScript iink SDK can recognize an extended range of languages and text features.
This is the list of the different languages that are can be recognized by the MyScript engine. Note that depending on the toolkit, not all languages may be available for you to use.
- Arabic
- Afrikaans - South Africa
- Albanian - Albania
- Armenian - Armenia
- Azeri - Azerbaijan
- Basque - Spain
- Belarusian - Belarus
- Bosnian - Bosnia
- Bulgarian - Bulgaria
- Catalan - Spain
- Cebuano - Philippines
- Chinese Simplified - China
- Chinese Traditional - Hong Kong
- Chinese Traditional - Taiwan
- Croatian - Croatia
- Czech - Czech Republic
- Danish - Denmark
- Dutch - Belgium
- Dutch - Netherland
- English - Canada
- English - Philippines
- English - South Africa
- English - United Kingdom
- English - United States
- Estonian - Estonia
- Farsi - Iran
- Filipino - Philippines
- Finnish - Finland
- French - Canada
- French - France
- Irish - Ireland
- Galician - Spain
- Georgian - Georgia
- German - Austria
- German - Germany
- Greek - Greece
- Hebrew - Israel
- Hindi - India
- Hungarian - Hungary
- Icelandic - Iceland
- Indonesian - Indonesia
- Italian - Italy
- Japanese - Japan
- Kazakh - Kazakhstan
- Korean - Korea
- Latvian - Latvia
- Lithuanian - Lithuania
- Macedonian - Macedonia
- Malagasy - Madagascar
- Malay - Malaysia
- Mongolian - Mongolia
- Norwegian - Norway
- Polish - Poland
- Portuguese - Brazil
- Portuguese - Portugal
- Romanian - Romania
- Russian - Russia
- Serbian (Cyrillic) - Serbia
- Serbian (Latin) - Serbia
- Slovak - Slovakia
- Slovenian - Slovenia
- Spanish - Colombia
- Spanish - Mexico
- Spanish - Spain
- Swahili - Tanzania
- Swedish - Sweden
- Tatar - Russia
- Thai - Thailand
- Turkish - Turkey
- Ukrainian - Ukraine
- Urdu - Pakistan
- Vietnamese - Vietnam
All languages from the previous list can be recognized both in cursive and superimposed modes.
While most of the languages in the previous list are compatible with both interactive and non-interactive modes, the following additional languages are restricted to non interactive mode:
- Arabic
- Farsi - Iran
- Hebrew - Israel
- Hindi - India
- Thai - Thailand
- Urdu - Pakistan
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7 base emojis can be recognized as part of the text, along with a total of 16 variants coming as text candidates:
- ❤ (variants: 💓, 💙, 💕)
- 💔 (variant: 💘)
- 😐 (variants: 😒, 😓)
- 🙂 (variants: 😁, 😃, 😍, 😄, 😊)
- 🙁 (variants: 😞, 😭, 😠, 😩)
- 😉 (variant: 😜)
- 🙃
So drawing following emoji will let you choose among the variants by selecting your favorite candidate:
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Warning sign: ⚠️
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Cloud sign: ☁
Futhermore, either on ink or already converted the ballot box ☐ can be checked with the 🗸-type mark or the x mark.
The conversion will then produce the ☑ and ☒ ballot boxes.
When a ballot box starts a line, tapping on it will check it with the 🗸-type mark too.
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Ballot x: ✗ is supported as a bullet.
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Mathematics: ∀, ∃, ∄, ∈, ∉, ⟂
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Greek: α, β, Δ, Σ
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Units: ½, ⅓, ¼, ⅔, ¾, m², m³