Platform and APIs

The following table lists the platforms and architectures that are qualified for the MyScript iink SDK 4.1 release:

Platform Min version Max version1 Architectures APIs
Android2 5.0 15.0 armeabi-v7a3, arm64-v8a4, x86, x86_644 Java Android
iOS 15.0 18.2 x644, arm644, M14 Objective-C (Swift-compatible)
Windows UWP5 Win 10 build 177636 Win 11 build 26100 x64, arm64 WinRT
Windows Desktop Win 10 build 17763 Win 11 build 26100 x644 .NET7
Web       JavaScript, WebSocket, REST
If your requirements extend to other platforms, please contact our sales team.

Should I go native or web?

The answer depends on your requirements.

You should probably use the native version if:

You should probably use the web version if:

If you are interested in the on-premise version of the MyScript iink SDK server, please contact our sales team for more information and pricing.
  1. Last qualified version for the current release. Theoretically, newer versions of the platforms should be compatible. 

  2. Can be embedded into Android applications running on Chrome OS as well. 

  3. Requires Neon support. 

  4. Supports Math and Raw Content Recognizers, and latest math and Raw Content analyzer bundles for Editor and OffScreenEditor.  2 3 4 5 6

  5. Support for UWP / WinUI 2 in iink SDK is deprecated and may be removed in a future release. 

  6. Windows versions 

  7. Comes with a WPF UI reference implementation and examples.