Supported platforms
Platform and APIs
The following table lists the platform and architectures that are currently supported via MyScript Developer Portal:
Platform | Min version | Max version1 | Architectures | APIs |
---|---|---|---|---|
Android2 | 5.0 | 9.0 |
armeabi-v7a , arm64-v8a , x86 , x86_64
|
Java Android |
iOS | 9.0 | 12.0 |
armv7 , arm64
|
Objective-C (Swift-compatible) |
Windows UWP3 | Build 102404 | Build 177634 |
x86 , x64
|
WinRT |
Windows Desktop3 | Windows 75 | Build 177634 |
x86 , x64
|
.NET6 |
Web | Â | Â | Â | Web component, JavaScript, WebSocket, REST |
If your requirements extend to other platforms, please contact our sales team.
Should I go native or web?
The answer depends on your requirements.
You should probably use the native version if:
- You cannot allow or ensure your users the access to an Internet connection.
- You need to provide end users with content types that are not yet supported in the web, such as diagram or text document.
- You want to have a fine control over the types of devices you consider or want to make use of specific hardware features linked to the stylus.
- You want to avoid sending data to a remote server.
You should probably use the web version if:
- You are developing a web or an hybrid application.
- You prefer off-loading the recognition overhead to a remote server to spare resources on the local device.
- You have data confidentiality constraints but you are ready to host the iink SDK server.
If you are interested in the on-premise version of the iink SDK server, please contact our sales team for more
information and pricing.
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Last qualified version for the current release. Theoretically, newer versions of the platforms should be compatible. ↩
-
Can be embedded into Android applications running on Chrome OS as well ↩
-
Development shall be done on a Windows 10 machine ↩
-
Comes with a WPF UI reference implementation ↩