MyScript Interactive Ink SDK  4.1.2
HandwritingResult.h
1 // Copyright @ MyScript. All rights reserved.
2 
3 #pragma once
4 
5 #include <iink/PointerEvent.h>
6 #include <iink/graphics/Transform.h>
7 
8 #include <vector>
9 
10 namespace myscript {
11 namespace iink {
12 
21 {
22 public:
23  virtual ~HandwritingResult() = default;
24 
35  virtual std::vector<PointerEvent> toPointerEvents(const graphics::Transform& viewTransform) const = 0;
36 };
37 
38 }
39 }
Definition: HandwritingResult.h:21
virtual ~HandwritingResult()=default
virtual std::vector< PointerEvent > toPointerEvents(const graphics::Transform &viewTransform) const =0
Definition: Configuration.h:10
Definition: Transform.h:31