MyScript Interactive Ink SDK 4.3.0
MathUtils.h
1// Copyright @ MyScript. All rights reserved.
2
3#pragma once
4
5#include <iink/Engine.h>
6
7
8namespace myscript {
9namespace iink {
10
15{
16public:
27 static bool IINK_API isNear(float x, float y, float absolute_tolerance, float relative_tolerance);
28
39 static bool IINK_API isNear(float x, float y);
40
51 static bool IINK_API isNear(double x, double y, double absolute_tolerance, double relative_tolerance);
52
63 static bool IINK_API isNear(double x, double y);
64};
65
66}
67}
Definition: MathUtils.h:15
static bool isNear(float x, float y)
static bool isNear(double x, double y)
static bool isNear(float x, float y, float absolute_tolerance, float relative_tolerance)
static bool isNear(double x, double y, double absolute_tolerance, double relative_tolerance)
Definition: Configuration.h:10