Recognition assets
To enable text recognition for a specific language, math or diagram, or to fine tune the recognition for a particular use case, you need to add some of the following assets to your project.
Base Assets
We concocted ready-to-use assets for Interactive Ink SDK that you need to include in your project to let the MyScript engine recognize math, diagram and a wide range of languages.
To enable text recognition with diagram, you also need to download assets for the language of your choice.
Learn how to use these assets →
Packs
Resource builder
In some cases, you may want to fine tune the recognition capabilities to:
- Recognize words that are not part of the default lexicons,
- Restrict the scope of characters or math symbols that the engine can recognize.
The following tool lets you build custom resources that you can attach to your recognition configuration.
Learn how to build and attach custom resources →
Drop UTF-8-encoded file here
txt, lex, sk, def or ludef (max. 2MB)