Math interactive features

To see the complete list of supported symbols, rules and operations, read this section.

All features described in this page are relying on the full management of the rendering by the iink engine, so they are only available in rendering-driven integrations.

Math solver

MyScript iink SDK not only recognizes equations, it can also solve some of them! Its arithmetic solver can solve input equations under the following conditions:

  • The equation has to contain numbers and/or fractions, and at least one of the following operators or constants:
  • Equations with one unknown can be solved, but the variable has to be highlighted with a question mark, not a letter. Example: "4y × 2 = 24" won't be solved whereas "4 × ? × 2 = 24" will.
  • Equations with more than one unknown can be recognized and typeset, but not solved.

Manual or automatic solver

You can either choose to add a button so that your user will activate the solver manually or to have your app automatically solve every supported equation. Just choose what is more appropriate to your use case!

Display features

You can choose the angle unit (degree or radian), how many decimals you want displayed and whether you want results to be rounded or truncated.